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what it doesn't have for me is the really dark and brooding quiet suspense of the first one. In Control, that whole thing with the phone ringing, the Director's ghost voice, the Motel, and my favorite, the Custodian, this game doesn't generate that kind of suspense, it's more like "here's the next mission, we dont know whats there!" (spoiler, monsters!). the scenes have a much bigger "wow! that's crazy!" factor, but less suspenseful buildup

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Oct 21, 2026 · 12:44 UTC

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